Race direction · Bonuses not approved

Character race

Otterfolk
Observant scavengers and negotiators

The legacy Otterfolk direction describes agile, observant opportunists associated with scavenging, negotiation, and practical dexterity. Its working origin is The Sunken Delta Exchanges. This is an illustrated narrative direction, not a promise of mechanical advantages.

The Sunken Delta ExchangesWorking loreNo approved bonus

Working origin direction

The Sunken Delta Exchanges

The working origin direction grows from canal communities built through a drowned trade city, where salvage, bargaining, river knowledge, and practical alliances keep the exchanges alive.

  • Canals through drowned ruins
  • Salvage markets and river routes
  • Negotiated alliances and opportunity

Illustrative lore, not final canon

The origin name, geography, culture, clothing, and architecture are a coherent starting direction for review. They may change before production approval and grant no gameplay effect.

An adult Otterfolk negotiator and scout surveys the canal markets of the working-origin Sunken Delta Exchanges.
Otterfolk origin studyConcept art · working direction

Inherited creative direction

Themes, not bonuses.

The legacy Otterfolk direction describes agile, observant opportunists associated with scavenging, negotiation, and practical dexterity.

  • Observation
  • Scavenging
  • Negotiation and opportunity

Approval boundary

No statistics are implied.

There is no approved Otterfolk bonus.

Words such as strength, dexterity, magic, endurance, cooperation, or observation describe legacy themes only. They do not currently modify attributes, skills, loot, minting, combat, gathering, trade, or territory.

Rules shared by every race

Identity cannot bypass specialization.

One identity

One character per device

The selected race belongs to the same persistent device-associated character and inventory-wallet model.

Finite mastery

The same 100-point budget

Every trained skill contributes to one shared total, regardless of race.

Earned profession

Actions create capability

A race theme cannot grant completed experience, a profession, or mastery.

Still to be designed for Otterfolk.

  • Whether Otterfolk receive any gameplay bonus
  • Final anatomy, clothing, settlements, and culture
  • How dexterity themes remain narrative until mechanics are approved
  • Final lore, voice, naming, customization, animation, and equipment presentation
  • Any bonus proposal, its trade-offs, and its interaction with the shared skill system

Compare the catalogue

Every current race direction.

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Adaptable survivors and organizers.

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Automaton

Copper-built industrial survivors.

Race direction

Atlantean

Aquatic exiles in life-support armour.

Race direction

Felinor

Feline occult wanderers.

Race direction

Barbearian

Massive frontier bear warriors.

Current race

Otterfolk

Observant scavengers and negotiators.

Choose the opening inventory separately

Race is identity. Class is starting items.

Compare the five profession-themed item bundles. None grants skills or bonuses.